- Block Man's stage has an Egyptian/Aztec fusion theme - Fuse Man's stage is a power plant - Dr. Wily has an epiphany of the gear ability system in his advanced age - he recalls that he pioneered the technology with Dr. Light when they were both young - the gears can slow down time, power up a fighting robot, or combine both for a last-ditch effort in battle - Wily decides to power up his current set of robot masters with the gear system - Mega Man insists that he also receives the upgrade from Dr. Light - use the shoulder buttons to activate Speed Gear, which slows down time - use the shoulder buttons to activate Power Gear, which powers up his Mega Buster and gives him two full charge shots - both abilities are set on a cooldown - Mega Man can also build up a charge through the level that allows him to combine both gears as a desperation move - after using this, Mega Man will overheat and be unable to use charge shots for a short time - robot masters use the same technology to add different phases to their boss fights - Block Man uses the Power Gear to assemble a block-filled mech - Fuse Man's stage is littered with electricity and traps around Mega Man's feet - fuses shoot electric beams as you go through the stage