Собственно странно, что нету темы о новостях посвященных нинтендо. Начнем:
Team6 анонсировала FlatOut Wii
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Team6 has brought many racing games to the Wii in the past, such as Monster Trucks: Ultra Mega Extreme!!!, Glacier 2 and the aptly-named Speed. It seems the smell of petrol fumes is too difficult to walk away from, as the game studio has announced that it will be bringing a brand new instalment of the FlatOut series to the Wii.
Not much else has been revealed yet; in fact, all that is known so far is that the game will feature four different play modes:
* Racing: The standard FlatOut concept: Race, destroy and either finish first, or make sure you're the last one standing (or: driving). Violent, agressive [sic] racing will take place in various locations and themes, such as the financial district, the industrial port and a dusty and an old but atmospheric town somewhere in southern-europe. Gamemode also available in splitscreen mode. * Trash: An addictive, violent, Wii-targeted game mode for what's the whole Flatout franchise about: Breaking stuff! Use a weapon of choice (baseball bat, crowbar, lead pipe, amongst others) to totally trash the car of your opponent. Once trashed, he doesn't want this car anymore and it's all yours! New vehicle unlocked! By controlling the Wii-mote you can do as much damage as you like, until the time runs out. The more damage you do, the more score you earn: you can't believe how much fun this is! * Arena: Taking 'destruction derby' to a whole new level! Forgot those simple, circle shaped, muddy circuits where cars smash each other till they explode: This new Arena is a true deathtrap! This arena, fully made of steel, concrete and asphalt, is equipped with amazing ramps, loopings and countless violent boobytraps in the floor- and wall panels. Prepare to meet traps like "Flamethrower Street", "Hole in One: Spike Pit", "1000 Ton Steel Ball", "Melting Pit" and "the 1000 Volt Fence"! Gamemode also available in Splitscreen mode: Try to lure your friends in every each trap possible! * Stuntman: The best mode of the classic FlatOut, now revived and more fresh than ever! Accelerate till you can't go faster, and once arrived in the Zone: automatically enter slow-motion mode and use the very intuitive Wii controls to take the best angle for using the ramps with your car. Once airborne, Eject the driver through the windshield at exactly the right time, resulting in (hopefully) the best score ! The more bones you break, the more score you'll earn!
Миямото с компанией говорят как раз о том, что им надоело клепать однообразные игры в этой серии.
Однообразные ? =/ По-моему все ровно наоборот, почти каждая часть не похожа на другую.
Миямото, говорит об изменениях онлайна на вии;
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Compared to Xbox Live and PlayStation Network, the Wii's online service is...somewhat lacking. While functional when put to use by capable hands, the Wii's free online is undoubtedly in last place when it comes to services, ease of use and capabilities offered. But hey, it's free, right?
For now it is, at least. In an interview with Edge, Nintendo's Shigeru Miyamoto explained the conundrum the company is facing with regards to their online business model:
… Probably the other thing that we are desperate to realise is the core [online] business structure. Do we need to demand customers pay monthly fees to enjoy online activities? Or give an online subscription that is free of charge, but then offer something extra for people that pay, so that they get some extra value? With these core business strategies I think we are less active than we should be.
He also spoke out on criticisms leveled against the company for dragging its feet with regards to its online offerings, finding them largely unjust:
To be honest, I think it’s rather unfair whenever I hear such comments – that Nintendo isn’t proactive when it comes to its online strategy. The fact of the matter is that we always want all Wii consoles to be connected online, all the time, so Nintendo has never been less than proactive in that kind of endeavour. It is true, though, that Nintendo hasn’t been very proactive in developing such online activities as an MMOG. But when it comes to our endeavours that try to take advantage of internet technology, where we can provide our customers with more fun and entertainment, then I think we can say we have been very, very proactive and well-received. And that attitude won’t be changed at all in the future.
Whether a pay service appears or not is still something for the company to mull over, but keep in mind that this doesn't necessarily mean the current Wii online service will start costing you money any time soon. What are your thoughts on Nintendo charging for an online service? What would it have to do to be valuable to you? Are you satisfied with it as-is? Speak out in the comments!