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Team6 анонсировала FlatOut Wii
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Team6 has brought many racing games to the Wii in the past, such as Monster Trucks: Ultra Mega Extreme!!!, Glacier 2 and the aptly-named Speed. It seems the smell of petrol fumes is too difficult to walk away from, as the game studio has announced that it will be bringing a brand new instalment of the FlatOut series to the Wii.
Not much else has been revealed yet; in fact, all that is known so far is that the game will feature four different play modes:
* Racing: The standard FlatOut concept: Race, destroy and either finish first, or make sure you're the last one standing (or: driving). Violent, agressive [sic] racing will take place in various locations and themes, such as the financial district, the industrial port and a dusty and an old but atmospheric town somewhere in southern-europe. Gamemode also available in splitscreen mode. * Trash: An addictive, violent, Wii-targeted game mode for what's the whole Flatout franchise about: Breaking stuff! Use a weapon of choice (baseball bat, crowbar, lead pipe, amongst others) to totally trash the car of your opponent. Once trashed, he doesn't want this car anymore and it's all yours! New vehicle unlocked! By controlling the Wii-mote you can do as much damage as you like, until the time runs out. The more damage you do, the more score you earn: you can't believe how much fun this is! * Arena: Taking 'destruction derby' to a whole new level! Forgot those simple, circle shaped, muddy circuits where cars smash each other till they explode: This new Arena is a true deathtrap! This arena, fully made of steel, concrete and asphalt, is equipped with amazing ramps, loopings and countless violent boobytraps in the floor- and wall panels. Prepare to meet traps like "Flamethrower Street", "Hole in One: Spike Pit", "1000 Ton Steel Ball", "Melting Pit" and "the 1000 Volt Fence"! Gamemode also available in Splitscreen mode: Try to lure your friends in every each trap possible! * Stuntman: The best mode of the classic FlatOut, now revived and more fresh than ever! Accelerate till you can't go faster, and once arrived in the Zone: automatically enter slow-motion mode and use the very intuitive Wii controls to take the best angle for using the ramps with your car. Once airborne, Eject the driver through the windshield at exactly the right time, resulting in (hopefully) the best score ! The more bones you break, the more score you'll earn!
Some Sort of Wii Remote Gets a Recent Approval From the FCC
What could this mean?
Three years after the launch of the Wii, Nintendo updated its control method by introducing the MotionPlus accessory with its near 1:1 motion replication. Apparently, it took a few years to get the technology compact enough to work ergonomically as a discreet add-on and with the peripheral's first birthday over the horizon, a recent Federal Communications Commission filing that refers to a Wii Remote has us in speculation-mode.
It seems a Wii Remote has passed safety testing and been approved by the FCC, but it leaves us scratching our heads as to what it is. Model no. RVL-036 is clearly a Wii controller but the technology behind the submission is still unclear. It's standard procedure to secure confidentiality when new products get developed, but the documents that are available on the agency's website don't reveal a whole lot more other than it is a Bluetooth device and some tech-orientated test results, oh... and there was a test engineer called Billy.
Engadget suggests that it could be a new Wii Remote with MotionPlus built in; which would be nice. At this stage, all is just speculation, and the possibility that it's just a standard remote with some fancy new copper wiring or a more responsive Bluetooth chip is just as valid.