Если я правильно помню, игру делает то ли совсем небольшая команда, то ли и вовсе один человек, который является нашим соотечественником. Новая демка появляется после того как будет готов очередной уровень. Прямо как ремейк Final Fantasy VII, только бесплатно
После успеха Hollow Knight уже вышло где-то с десяток его клонов, а Силксонга всё нет. Если и сегодня на конференции майков (HK2 был заявлен в пассе на релизе) его не покажут, то уже видимо и не выйдет в этом году.
Art & Visuals Improved the visuals of tractor beams throughout the game Fixed inconsistent Nomai child writing visuals on Giant’s Deep A Nomai child’s toy is now officially sponsored. Improved resolution of a certain easter egg Fixed a misaligned island splash effect on Giant’s Deep Timber Hearth’s atmosphere visuals now react correctly during a certain solar event Fixed missing collision and improper scaling of floating Nomai lights Small slide projectors now cast shadows Giant’s Deep ocean no longer disappears when viewed through a projection pool It’s me. No time to chat, SERN has found me. The drop at the flaming flower’s atelier is active. Yes, of course I switched it off! El ps–hey, they hung up on me! Taking scout photos no longer causes textures to pop in and out in Echoes of the Eye Trees no longer turn white when approaching Brittle Hollow Reduced visibility of a hidden location in Echoes of the Eye Improved transition into and out of projection pools Improved the transition into a certain starless void Improved the visuals during the ending sequence Various lighting adjustments and fixes Improved texture resolution of many assets Various fixes to collisions Various fixes for incorrect, misaligned or missing textures and materials Various fixes for LODs so they match better with their high resolution versions and reducing noticeable LOD popping Fixed various issues where you could see through the world Fixes for various minor visual issues
Gameplay Sudden death from above should occur less frequently while exploring the Hanging City. The ship no longer falls through the ground if left behind on a planet Fixed some instances where the player could get stuck in a slow walk Flying outside the solar system long enough to trigger the associated achievement now correctly triggers a new Slate dialogue option Equipping the signalscope at a certain campsite no longer chucks the player away at high velocity A secret passage on Ember Twin is now harder to spot from a distance Fixed an issue where sometimes the music from many of the Travelers could not be heard
Tech Reduced performance degradation over time Improved loading speeds when traveling great distances instantly Various memory optimizations to improve performance and stability
Text & Localization Fixed some Japanese characters using the wrong glyph set in the Credits, causing certain characters to be incorrect Fixed a certain Easter Egg so the code can be scanned by external tools Updated the credits
UI The ship HUD marker is no longer visible in scout photos Various minor adjustments and fixes to UI in Normal and Large UI modes
Last Night of Winter (для свича тоже)
Conscript
Monolith
Monopoly
Vampire: The Masquerade – Reckoning of New York
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GBA SP/GB Micro/Switch/PS2/XB360/XBO/NESC/SNESC/PSC/Quest 2